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| age=Mid-Late 30 | | age=Mid-Late 30 | ||
| religion=[[Ignisnia]], [[Beliar]] | | religion=[[Ignisnia]], [[Beliar]] | ||
| status= | | status=Dead | ||
| race=[[Human]] | | race=[[Human]] | ||
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*Actually found some peace in the end through the quiet act of bartending.. up until the paladins swept through the Old Camp and put him to the sword. | *Actually found some peace in the end through the quiet act of bartending.. up until the paladins swept through the Old Camp and put him to the sword. | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters from Immersive | [[Category:Characters from Immersive Old Camp]] |
Revision as of 21:47, 6 January 2024
Farric - Tall, wirey, bald.
Personality
Gruff, Stoic and Grumpy. Views everyone as a possible threat or target.
Abilities
- Well trained in archery, stealth and hunting of sentient targets.
- Had difficulties with animal husbandry/tracking/skinning and identification.
History
Was deemed unfit for Ranger training after defying his elders and slaughtering a bandit camp on his own volition. Went on to various bounty hunting jobs which he excelled at, until he took a job to go after one particular mark that turned out to be the son of a high up Paladin. Job was a setup and Farric was captured, tortured then thrown into the colony.
There he ingratiated himself with the Old Camp, and soon was found to be more useful as a Shadow who could perform the odd bit of wetwork without asking questions.
Trivia
- Actually found some peace in the end through the quiet act of bartending.. up until the paladins swept through the Old Camp and put him to the sword.